The Key Tax is a 7 week long student project from my second year of study, made with a group of 16 students. The Key Tax has been regarded by most teachers as the best game of the Year 2, D block, and won Best Game Design in-house for this study year.
The Key Tax is a first-person puzzle game based on a new study in development by Dr. Mata Haggis. The game takes place in a 60’s-70’s office environment that gets progressively weirder and more surreal.
My role in this project varied from prop artist to general artist.
The Key Tax - Trailer